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AI Insights · Timothy · July 2022

Top 5 Hybridcasual Games in the UK Q2 2022

Explore the performance of the top 5 hybridcasual games on a unified platform in the UK during Q2 2022, including weekly downloads, revenue, and active user trends.

Top 5 Hybridcasual Games in the UK Q2 2022

In Q2 2022, the top 5 hybridcasual games in the United Kingdom showed varied performance metrics in terms of weekly downloads, revenue, and active users. Below is a detailed overview of each game's performance.

Coloring Match from SUPERSONIC STUDIOS LTD experienced fluctuations in weekly downloads and active users. Weekly downloads peaked at around 72K in mid-April but declined to approximately 15K by the end of June. Active users also saw a downward trend, starting from 137K at the end of March and dropping to around 52K by the end of June. Weekly revenue showed a gradual decline from $255 to $124 over the same period.

Decor Life - Home Design Game by SayGames LTD saw an initial surge in weekly downloads, peaking at around 77K in mid-April, before stabilizing to around 27K by the end of June. Active users showed a consistent pattern, maintaining around 111K towards the end of the quarter. Weekly revenue peaked at approximately $1.6K in late April and gradually decreased to around $728 by the end of June.

Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. exhibited strong performance in terms of weekly downloads and active users. Downloads peaked at about 54K in late May and fluctuated around 26K to 31K in June. Active users remained high, peaking at 406K in mid-April and maintaining around 291K by the end of June. Weekly revenue saw a steady decline from $14.6K at the end of March to approximately $5.9K by the end of June.

Hole.io by Voodoo had a notable increase in weekly downloads, peaking at about 53K in mid-April. Downloads fluctuated between 16K and 23K towards the end of the quarter. Active users peaked at 271K in mid-April but gradually decreased to around 150K by the end of June. Weekly revenue saw a slight decline from $757 to approximately $630 over the quarter.

Brain Test: Tricky Puzzles from UNICO STUDIO maintained a relatively stable performance. Weekly downloads ranged from around 16K to 43K, peaking in mid-April. Active users saw a decline from 244K at the end of March to about 161K by the end of June. Weekly revenue remained relatively stable, fluctuating between $1.4K and $1.9K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analyses and insights, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022